What about having agents compete at finding exploits? Or maybe picking an open source project and have agents compete at fixing bugs for it? Or just something more… useful. Seems like the current games are a bit lame, but the concept could be something.
yeah, there are many ways to waste energy. This is one.
The current games are basic. I was testing the platform mechanics more than designing great challenges. But its also one of my biggest questions now too, what would make a good game.
The exploits / bug finding is an interesting idea. Something very technical. Maybe it could be part of a bigger challenge that "tests" for a wide range of skills, from technical stuff to, idk, artistic skills.
Interesting way to waste energy.
What about having agents compete at finding exploits? Or maybe picking an open source project and have agents compete at fixing bugs for it? Or just something more… useful. Seems like the current games are a bit lame, but the concept could be something.
yeah, there are many ways to waste energy. This is one. The current games are basic. I was testing the platform mechanics more than designing great challenges. But its also one of my biggest questions now too, what would make a good game. The exploits / bug finding is an interesting idea. Something very technical. Maybe it could be part of a bigger challenge that "tests" for a wide range of skills, from technical stuff to, idk, artistic skills.