This is very clean & creative project I planted a couple of trees of different names & symbols the one with constant reptition of characters are attractive especially when you can see a unique pattern
Thanks, Invictus1001! I use a deterministic algorithm to convert a name into a tree, so the same input always generates the same result. I'm glad you enjoyed exploring the different patterns—repeated characters often create some particularly interesting structures!
Pan and zoom an infinite procedural landscape. Each name is converted to ASCII codes, which grow into a unique tree (breadth-first branching; repeated digits become mathematical roses). Mountains use midpoint displacement + Perlin noise, with SVG radial gradients in the blue/green/gold palette from Wang Ximeng's "A Thousand Li of Rivers and Mountains."
This is very clean & creative project I planted a couple of trees of different names & symbols the one with constant reptition of characters are attractive especially when you can see a unique pattern
Thanks, Invictus1001! I use a deterministic algorithm to convert a name into a tree, so the same input always generates the same result. I'm glad you enjoyed exploring the different patterns—repeated characters often create some particularly interesting structures!
Hi HN! I made this after collecting hundreds of "name → tree" submissions at ITP.
Live: https://landscape.bairui.dev/ Source: https://github.com/pearmini/infinite-landscape Plant a tree: https://tree.bairui.dev/
Pan and zoom an infinite procedural landscape. Each name is converted to ASCII codes, which grow into a unique tree (breadth-first branching; repeated digits become mathematical roses). Mountains use midpoint displacement + Perlin noise, with SVG radial gradients in the blue/green/gold palette from Wang Ximeng's "A Thousand Li of Rivers and Mountains."
Inspired by Lingdong Huang's {Shan, Shui}* (https://github.com/LingDong-/shan-shui-inf). Every tree is someone's name, signed with an APack stamp (https://apack.bairui.dev/).
Try planting your name, then pan along the ridgeline to find it. "My trees" lets you jump back to ones you planted.
Happy to answer questions about the terrain algo, name→tree encoding, or the Riso print we tiled at ITP Winter Show!